An in-game developer console (debug console) for Unity projects, allowing developers or players to execute commands or view incoming Unity messages (i.e. Debug.Log, errors, etc.)
The dev console window has a user-friendly look, inspired by Valve's Source engine console and Discord's user-interface. It includes text suggestion, autocomplete & key bindings that enable quick access to commands.
View & download on GitHub: https://github.com/DavidF-Dev/Unity-DeveloperConsole
Also available on the Unity Asset Store: https://u3d.as/2EE5
A simple tool that bakes the lights for multiple scenes, and automatically compresses the assets. The tool is highly configurable and works with version control, such as Perforce.
I created this to assist with Me, Myself & Die - to reduce the workload on the team members.
View & download on GitHub: https://github.com/DavidF-Dev/Unity-Batch-Light-Baker